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Inniaz, the Gale Force magic the gathering card art
Jumpstart (jmp)
#12 • rare • English • Non-Foil

Inniaz, the Gale Force
3
islandisland

Legendary Creature — Djinn

Flying

2
{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either plains or island.)

Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.


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Illustrated by Livia Prima
Links
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EDHREC Card Analysis
Legalities
Not Legal
standard
Not Legal
future
Legal
historic
Legal
timeless
Legal
gladiator
Not Legal
pioneer
Not Legal
Modern
Legal
Legacy
Not Legal
pauper
Legal
vintage
Not Legal
Penny
Legal
Commander
Legal
Oath Breaker
Not Legal
Standard Brawl
Legal
brawl
Not Legal
alchemy
Not Legal
Pauper EDH
Legal
duel
Not Legal
Old School
Not Legal
Pre-Modern
Not Legal
PreDH
Rulings
Inniaz’s ability triggers just once, no matter how many creatures with flying attack beyond the third.
2020-06-23 • wotc
Inniaz’s ability resolves even if some or all of the attacking creatures lose flying or leave combat before it resolves.
2020-06-23 • wotc
Inniaz’s ability resolves before blockers are chosen.
2020-06-23 • wotc
You choose the permanents to be blown over to other players while Inniaz’s ability is resolving. No player may take actions between the time you make the choices and the time control changes.
2020-06-23 • wotc
If you give away a creature you control with flying that attacked, it’s removed from combat. It will still be tapped if it was tapped, so it won’t be able to block.
2020-06-23 • wotc
In a two-player game, you exchange control of two permanents of your choice with your opponent.
2020-06-23 • wotc
If any player controls no nonland permanents, the player to their left doesn’t gain control of anything.
2020-06-23 • wotc
In a Two-Headed Giant game, Inniaz’s ability ignores who’s on which team. The leftmost player on each team gains control of a teammate’s permanent, and the rightmost player gains one from the opposing team’s leftmost player. If your teammate gains control of an attacking creature this way, it’s still removed from combat.
2020-06-23 • wotc
The control-change effect of Inniaz’s last ability lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Inniaz leaves the battlefield. In a multiplayer game, a player who leaves the game takes back their permanent and gives back the one they took.
2020-06-23 • wotc
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