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Hunter's Talent magic the gathering card art
Bloomburrow (blb)
#179 • uncommon • English • Foil

Hunter's Talent
1
forest

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When this Class enters, target creature you control deals damage equal to its power to target creature you don't control.

1
forest: Level 2

Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn.

3
forest: Level 3

At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.


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Illustrated by Kisung Koh
Links
View on Gatherer
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EDHREC Card Analysis
Legalities
Legal
standard
Legal
future
Legal
historic
Legal
timeless
Legal
gladiator
Legal
pioneer
Legal
Modern
Legal
Legacy
Not Legal
pauper
Legal
vintage
Not Legal
Penny
Legal
Commander
Legal
Oath Breaker
Legal
Standard Brawl
Legal
brawl
Legal
alchemy
Not Legal
Pauper EDH
Legal
duel
Not Legal
Old School
Not Legal
Pre-Modern
Not Legal
PreDH
Rulings
If either target is illegal as the level 1 class ability resolves, no damage will be dealt. If both targets are illegal, the ability won't resolve at all.
2024-07-26 • wotc
Hunter's Talent's level 3 class ability will trigger only once during your end step, no matter how many creatures you control with power 4 or greater. However, if you don't control a creature with power 4 or greater as your end step begins, the ability won't trigger at all. It's not possible to put a creature with power 4 or greater onto the battlefield or increase a creature's power to 4 or greater during the end step in time to have the ability trigger. If you don't control any creatures with power 4 or greater when the ability resolves, the ability won't do anything.
2024-07-26 • wotc
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
2024-07-26 • wotc
Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
2024-07-26 • wotc
Gaining a level won't remove abilities that a Class had at a previous level.
2024-07-26 • wotc
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
2024-07-26 • wotc
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
2024-07-26 • wotc
There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
2024-07-26 • wotc
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