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Prison Realm magic the gathering card art
War of the Spark (war)
#26 • uncommon • English • Foil

Prison Realm
2
plains

Enchantment

When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield.

When this enchantment enters, scry 1.

Illustrated by Daarken
Links
View on Gatherer


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Legalities
Not Legal
standard
Not Legal
future
Legal
historic
Legal
timeless
Legal
gladiator
Legal
pioneer
Legal
Modern
Legal
Legacy
Not Legal
pauper
Legal
vintage
Legal
Penny
Legal
Commander
Legal
Oath Breaker
Not Legal
Standard Brawl
Legal
brawl
Not Legal
alchemy
Not Legal
Pauper EDH
Legal
duel
Not Legal
Old School
Not Legal
Pre-Modern
Not Legal
PreDH
Rulings
You’ll still scry 1 even if Prison Realm’s first ability has no legal target or if that target becomes an illegal target before the ability resolves.
2019-05-03 • wotc
If Prison Realm leaves the battlefield before its first triggered ability resolves, the target permanent won’t be exiled.
2019-05-03 • wotc
Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
2019-05-03 • wotc
If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
2019-05-03 • wotc
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