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Call the Spirit Dragons magic the gathering card art
Tarkir: Dragonstorm (tdm)
#174 • mythic • English • Foil

Call the Spirit Dragons
plainsislandswampmountainforest

Enchantment

Dragons you control have indestructible.

At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.

Illustrated by Liiga Smilshkalne
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Rulings
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Dragon you control may become lethal if Call the Spirit Dragons leaves the battlefield during that turn.
2025-04-04 • wotc
If you control a Dragon that is more than one color, you may put more than one +1/+1 counter on it with the last ability of Call the Spirit Dragons.
2025-04-04 • wotc
The last ability will only cause you to win the game if you put a +1/+1 counter on each of five different Dragons with it.
2025-04-04 • wotc
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