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Urza, Planeswalker magic the gathering card art
The Brothers' War Promos (pbro)
#238bs • mythic • English • Foil

Urza, Planeswalker

Legendary Planeswalker — Urza

You may activate the loyalty abilities of Urza twice each turn rather than only once.

+2: Artifact, instant, and sorcery spells you cast this turn cost
2
less to cast. You gain 2 life.

+1: Draw two cards, then discard a card.

0: Create two 1/1 colorless Soldier artifact creature tokens.

−3: Exile target nonland permanent.

−10: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.

Illustrated by Ryan Pancoast
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EDHREC Card Analysis
Legalities
Not Legal
standard
Not Legal
future
Legal
historic
Legal
timeless
Legal
gladiator
Legal
pioneer
Legal
Modern
Legal
Legacy
Not Legal
pauper
Legal
vintage
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Penny
Legal
Commander
Legal
Oath Breaker
Not Legal
Standard Brawl
Legal
brawl
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alchemy
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Pauper EDH
Legal
duel
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Old School
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Pre-Modern
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PreDH
Rulings
When a pair of cards are melded, the result is a single creature that's represented by two cards. If the melded creature dies, both cards are put into your graveyard. As it leaves the battlefield, both of those cards are turned face up again. If the cards are put on the top or bottom of your library, you choose their relative order.
2022-10-14 • wotc
One card in each pair of meld cards has an ability that instructs you to exile the two cards and meld them. If you control more than one object with one of those names, you select one object with that name to exile.
2022-10-14 • wotc
When two cards are exiled and melded, they each leave the battlefield, then return together as one new object with no relation to either of the objects that left the battlefield. Counters, Auras, Equipment, and other effects that affected those two cards don't affect the melded permanent.
2022-10-14 • wotc
Only two cards belonging to the same meld pair can be melded. Tokens, cards that aren't meld cards, or meld cards that don't form a meld pair can't be melded. If an effect instructs a player to meld cards that can't be melded, those cards remain in exile.
2022-10-14 • wotc
While a meld card is in any zone other than the battlefield, it has only the characteristics of its front face. The same is true while it's on the battlefield with its front face up.
2022-10-14 • wotc
While a melded permanent is on the battlefield, it has only the characteristics of its combined back face. Any effects that modify how the new object enters the battlefield will consider only the combined back face.
2022-10-14 • wotc
Note that the permanent represented by the combined back faces has a color indicator.
2022-10-14 • wotc
The mana value of a melded permanent is the sum of the mana values of its front faces. A creature that becomes a copy of a melded permanent has only the characteristics of that combined back face, and its mana value is 0.
2022-10-14 • wotc
A player prompted to name a card may name the combined back face, and each player has the right to know that combined back face's characteristics at all times.
2022-10-14 • wotc
If an effect moves a melded permanent to a new zone and then affects "that card," it affects both cards.
2022-10-14 • wotc
In the Commander variant, a meld card's color identity is determined only by the mana costs and mana symbols in the rules text of its front face. No symbols or rules text of the permanent it melds into are considered.
2022-10-14 • wotc
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